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Your Steam version doesn't recognize the last puzzle as done.

(1 edit)

Found a lot of bugs, i can tell you more in detail later or Dm me :) bee#8798 


(Puzzle skips, TP glitches, OOB etc)

really cool. I get so tired of the first person puzzle games that use the same old portal inspired cubes. nice to see something different for once.

thank you :)

(2 edits)

Yup it crashes under Linux. It looks like an invalid memory address call, you properly have a memory leak or calling to illegal memory (eg. outside of your process).

Please, can you provide the Linux version with debug symbols (debug build!)? That would be the only way to debug this issue in more details. Maybe I can help you.

I can't get more output (due to the fact No symbol table is loaded.):

❯ coredumpctl gdb 39346
           PID: 39346 (fluxcaves.x86_6)
           UID: 1000 (melroy)
           GID: 1000 (melroy)
        Signal: 6 (ABRT)
     Timestamp: Tue 2020-09-22 00:09:22 CEST (7min ago)
  Command Line: ./fluxcaves.x86_64
    Executable: /home/melroy/Downloads/108_Linux_Full/fluxcaves.x86_64
 Control Group: /user.slice/user-1000.slice/session-c1.scope
          Unit: session-c1.scope
         Slice: user-1000.slice
       Session: c1
     Owner UID: 1000 (melroy)
       Boot ID: 027f3899cd954aa3b420d005aa403df1
    Machine ID: f802396639df483aba14581a3628b511
      Hostname: melroy-pc
       Storage: /var/lib/systemd/coredump/core.fluxcaves\x2ex86_6.1000.027f3899cd954aa3b420d005aa403df1.39346.1600726162000000000000.lz4 (truncated)
       Message: Process 39346 (fluxcaves.x86_6) of user 1000 dumped core.
                
                Stack trace of thread 39368:
                #0  0x00007fc0e579c18b n/a (n/a + 0x0)

Backtrace stopped: Cannot access memory at address 0x7fc08b7fc8f0

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