FluxCaves v0.82 is out with several fixes!
Flux Caves » Devlog
What's new in FluxCaves v0.82?
- Fixed the orange crystal at open world level 4
- From now the endgame Sphere counter triggers, when you solve an open world puzzle
- Added a crashed ship front of the level 1 entrance/exit (just a decoration, and visual story telling stuff)
- I made level 10 easier: Changed two ice floor part to normal slider floor
- On a level there is a secret "corridor", nobody found this yet, so I made a little hint for that
- On the maze level I blocked the player to jump up on the walls
- The material of the rotator element is changed a bit, it have two arrows on the middle now. Hopefully it makes more clear, what is it's functionality :)
- Fixed the entrance door for Level 17, it's go for the right level now
- At level 16 changed the wrong title "level15" to "level16" inside the cave
- Fixed the savegame system, now you spawn at right position after restart the game
- The endgame progress checker triggered after 7 level, now it's correct and only triggers after completing all 24 levels.
Files
FluxCaves_20190306_082.zip 363 MB
Mar 10, 2019
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Flux Caves
Assemble complex tube systems in this 1st person view puzzle game!
Status | In development |
Author | fubenalvo |
Genre | Puzzle, Adventure, Platformer, Simulation |
Tags | 3D, Atmospheric, Exploration, First-Person, Singleplayer, Unity |
Languages | English |
More posts
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- Flux Caves hotfix: Elevators are fixed in 1.061!Jul 03, 2019
- Flux Caves Linux version is back + 1.06 biiig update!Jul 01, 2019
- Flux Caves release date announcementJun 04, 2019
- Flux Caves development is at the finish line! Donate and you'll get the Steam ve...May 10, 2019
- Improved Graphics and better Performance! Flux Caves v0.94 is availableApr 30, 2019
- Fixed the last puzzle, now you can finish the game!Apr 16, 2019
- Optimization and lots of fix for the new Flux Caves version!Mar 30, 2019
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