Update to the Actual Unity version for MAC support

Today I started to update the full game project for the actual Unity version. For some reason I had to use  the 2017 March version until now.
This wont be a small work, I have to rework a lot stuff in the game, but may this step will fix the texture/lighting problem in the MacOS version of NeonCode. 

This will probably improve the performance  on all platforms! Soo stay tuned! ;)

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The game is interesting and illumination is really cool. The only (important) thing that I see: it needs a big optimization. I have less than 30 fps in the marketplace area and it's almost.
Keep working and congratulations!